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We’re Hiring | Unreal Engine + Hardware Integration Developers

SIMPLY GREEN INNOVATIONS PRIVATE LIMITED

2 - 5 years

Mumbai

Posted: 04/01/2026

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Job Description

Company Description


SIMPLY GREEN INNOVATIONS PRIVATE LIMITED is a dynamic company based in Mumbai, Maharashtra, India. Leveraging innovative approaches, the company specializes in delivering cutting-edge solutions. Located in Mumbai, it aims to foster growth and offer exciting opportunities for professionals in various technical fields. Joining SIMPLY GREEN INNOVATIONS means becoming part of a forward-thinking team committed to innovation and excellence.


Role Description

Were building a new Location-Based Entertainment (LBE) technology division , backed by an established entertainment company. Our work sits at the edge of Unreal Engine, real-world hardware, and live immersive experiences .

If youve ever wanted Unreal to control physical systems , not just render themthis is that role.

WHAT YOU WILL BUILD ?


Youll use Unreal Engine as a real-time control, visualization, and orchestration layer , driving physical experiences that operate live and repeatedly.

Your work will involve:

  • Unreal Engine for real-time logic, state machines, and visualization
  • Integration with PLCs (Beckhoff), robots, motion systems, sensors, and actuators
  • Bi-directional data exchange between Unreal and hardware
  • (TCP/UDP, WebSockets, OPC UA, custom protocols, shared memory)
  • Real-time synchronization between:
  • Physical motion
  • Interactive visuals
  • Show control logic
  • Pre-visualization, simulation, and digital twins of physical systems
  • Debugging latency, determinism, and fault states in live systems

This is not cinematic-only Unreal work . Your Blueprints and C++ code will influence real-world movement.

You might be a great fit if you have experience with:

  • Unreal Engine (Blueprints and/or C++)
  • Real-time data-driven systems
  • Non-game Unreal applications:
  • Simulation
  • Virtual production
  • Digital twins
  • Interactive installations
  • Interest or experience in:
  • Hardware integration
  • Robotics or automation
  • Networking & real-time protocols
  • Engineers who think in state machines, timing, and failure modes

Game developers curious about physical-world systems are very welcome.

WHY THIS ROLE IS DIFFERENT ?

  • Unreal Engine is part of the control stack , not just the front-end
  • Youll work closely with:
  • PLC / automation engineers
  • Mechanical and electrical teams
  • Systems must run safely, reliably, and repeatedly
  • Youll see your code move real objects in front of people
  • Startup-style speed with real production budgets

YOU FIT IN ???


Send us:

  • Your resume or portfolio
  • Links to Unreal projects (GitHub, demos, videos)
  • A short note on:
  • Unreal systems youve built
  • Any hardware / real-time / simulation work
  • Why this excites you more than a typical game role


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